#ifndef UIPLAYER_H
#define UIPLAYER_H
#include "ui.h"

class UIPlayer : public UI
{
public:
	static void MainMenu();
private:
	static void DrawMain(char,char&);
	static void DrawView(char);
	static void DrawDesc();
	static void DrawAttrib();
	static void DrawMarriage();
	static void View();
	static void InGameItem();
	static void InGameSkill();
	static int Sys();
	static void InGameFp();
	static void InGameMp();
	static void Pratica();
};

#endif